Taking+Action


 * LESSON 9 - GRAPHING CONCLUSIONS**


 * MAJOR FOCUS - NUMERACY**

The whole class participates in a survey. The class will generate questions based on themes from the books. Questions could include: What is your favourite Graeme Base book? Why is that your favourite? What is your least favourite book? Why is it your least favourite? The results will be tallied on the board for all the class to use. As the whole class, a large pictograph using the front covers of the books will be created on the board. Individually each student then creates 2 graphs using 2 different question results. Students can choose which questions they want to graph, but they must create two different types of graphs. Eg: 1 bar graph and 1 pie graph, or 1 line graph and 1 pictogram graph.
 * ACTIVITY**

Teacher will question the class while they are generating the large pictograph on the board. What are the reasons for the results? Why was (insert book tile here) such a clear favourite? What are some other ways to present the data? What would be the best way to graph these results? Students self evaluate themselves regarding the whole GB Unit. Use this Rubric, which the teacher will then collect. (Student's will have to fill in the section for lesson 10 Poster, after that lesson.)
 * EVALUATION AND ASSESSMENT**




 * LESSON 10 - REFLECTION AND ACTION POSTER**


 * MAJOR FOCUS - ART (VISUAL)**

Students work in groups of 4? Create a poster that displays and summarises the overriding themes presented in all the Graeme Base books that the class have used over the course of 'The Base Code' (or insert witty unit title here). It will be a bit of a mind map conglomerate of information. (See poster sketch idea below.)
 * ACTIVITY**



ADD IN WHAT WE WILL TALK ABOUT HERE

Students can finish filling in the Rubric and hand it to the teacher.
 * EVALUATION AND ASSESSMENT**

ADD IN WHAT WE WILL TALK ABOUT HERE Animalia idenitity love of language, travelling around in the world interesting language, poetry, curiosity

11th hour pictures poetry mystery puzzles discovery

seahorse play about lobsters romance in a tough oppressive coral environment rich in literacy (coral and choral reading)

worst band in the universe fantasy and literacy totally cosmic musical adventure GB's previous life as musician

waterhole issues affecting us around env. started playing more influence in the following books

Jungle drums acceptance happy in your own skin euthopian

uno's garden clear passion for environment. urbanisation. animals brings in maths as a strong theme

enigma magical mystery dominant intrapersonal skills magic within you is more imp strong maths focus with codes and code breaking

art of GB life history influences development as an artist evolution of his art throughout the books